GUN FIRE

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Page 28

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Page 27

The theoretical schematics of how the previous crew hard-wired the Power Plant into the Jump Drive is both crazy and dangerous. After a few tries and a lot of sparks, you stop disconnecting the cables and sit back while you review the situation.
The knowledge that this ship (and you by default) are stretched between 2 separate universes is disquieting, to say the least. Nothing you can do about that from here. The information of what went on and why is locked up in Laboratory “C” which is in the ring part of this ship. The emergency Re-set key that operates the elevator to get to the ring part is in the crew decks below you.

However, you have an edgy feeling that something bad is in the lower crew decks.

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Do you go below decks to explore and try to find the key? –Goto Page 16.
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Do you say screw it and just get back into your Scout and leave the Khyber? –Goto Page 28.

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Page 22

You put up a good fight, but in the end you crumple to the grid plate floor of your scout, covered in your own blood. The victory howl of the crazed cyber-freak sounding far away. The last thought in your head before you succumb to the eternal darkness is the fact that your creditors and their well-armed goons will be waiting for this ship to arrive back in space dock.
You grin.
Then die.

THE END

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Page 21

You did it! You can’t believe it but you survived. You quickly look around for a Medkit.

Really? You survived that guy? He was the worst I had to offer and you beat him? Your dice must be veeeery lucky this day. Ah well.

You gather a Medkit and follow the instructions. You get back 2d6 Stat points that you can put on your physical stats.

If you have the Medic Skill Roll 8 or higher adding either your INT or your EDU modifier.

  • If you succeed then you gain an extra 1d6 points of Stat healing.
  • If you fail, eh, nothing bad happens.

As the scars from the recent battle begin to knit themselves back together, you look at the remains of the last Khyber scientist. Research into cybernetic augmentation has always been limited by the human body, but the twisted form that lies inert before you has pushed those limits to far beyond the breaking point. Madness had clouded his mind and the body’s reaction to this much trauma had pushed him to slaughter everyone aboard the lab ship.

The ship itself was probably unlicensed and meant to be as un-noticeable as possible. As long as there were limits on cybernetics, both biologic and legal, there would be men who would pay big money to rogue scientists who pushed limits. This maniac was one such man.

And now you have his parts….Hmmmm.

THE END

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